educationmopa.blogg.se

Unity android sdk
Unity android sdk




  • Sending events via the app as described in this article.
  • In-app events should be implemented to record user events. Record in-app events to measure KPIs such as revenue, ROI, and LTV (Lifetime Value). Note: Make sure not to call destroy on the game object. Public void onAppOpenAttributionFailure(string error)ĪppsFlyer.AFLog("onAppOpenAttributionFailure", error) Public void onAppOpenAttribution(string attributionData)ĪppsFlyer.AFLog("onAppOpenAttribution", attributionData) ĭictionary attributionDataDictionary = AppsFlyer.CallbackStringToDictionary(attributionData) Public void onConversionDataFail(string error)ĪppsFlyer.AFLog("onConversionDataFail", error) Public void onConversionDataSuccess(string conversionData)ĪppsFlyer.AFLog("onConversionDataSuccess", conversionData) ĭictionary conversionDataDictionary = AppsFlyer.CallbackStringToDictionary(conversionData) Public class AppsFlyerObjectScript : MonoBehaviour, IAppsFlyerConversionDataĪppsFlyer.initSDK("devkey", "appID", this)

    unity android sdk

    Create a game object and add the following init code: using AppsFlyerSDK






    Unity android sdk